For indie developers and small studios.
Your game, playable and ready for its store page.
Your game made: playable prototype, art and assets, trailer and store page. NEO is your whole indie studio. Everything an indie studio needs, in one place: the developers, the artists, the trailer team and the store-page writers, a whole team of specialists orchestrated by NEO, month after month. You have the vision; you direct every detail. You tell NEO what you want. NEO hands it back finished.

Steam · itch.io · Web · Epic Games Store · Google Play · App Store · Discord
Every month, in one membership
A player decides from a couple of screenshots whether your game is worth their time. Make every one say “play me.”
- 011 playable update a month to your web prototype
- 0220 assets a month: characters, props, backgrounds or UI
- 03Screenshots and gameplay clips for social
- 04A playable premiere on NEO Universe
- 05800 NEO credits a month (they don't roll over)
One month of NEO Games
One idea, more playable every month.
Image pending · to be generated with AIPrototype screenshot
Image pending · to be generated with AIAsset sheet
Image pending · to be generated with AIStore page capsuleExample frames: AI-made pieces, labeled as AI, will go here.
Playable prototype
♥ ♥ ♥ · 120Level 2 · the ruinsPress E to openAsset sheet

Store page
YOUR GAMEYour game
Explore the ruins, solve the light puzzles and find the way out before night falls.
Your anchor gift
Design doc and store page, free
Your game design document and its store page.
Your game · one-page concept
A short puzzle adventure about light and shadow, for web and desktop.
NEO Universe
A playable premiere on NEO Universe
Every update to your prototype is playable on NEO Universe: your audience tries it in the browser and you see what works before it hits a store.

Your game · update 3
Play in browserNEO · your AI partner
You tell NEO what you want. NEO hands it back finished.
An AI-native team without hiring: AI plus every provider and tool, working for you. Everything it makes shows up on its screen, reviewed and ready for you to approve.
- “Make my idea playable”You get a web prototype that runs right in the browser.Before: a team of programmers and months. Now: from your idea, fast, directed by you.
- “I need the assets for level 2”It hands you characters, props and backgrounds in your game's style.Before: artists and a long backlog. Now: from your idea, fast, directed by you.
- “Get my Steam page ready”It shows you the copy, screenshots and capsule, ready to upload.Before: a designer, a copywriter and capture tools. Now: from your idea, fast, directed by you.
- “What are players saying?”It sums up what playtesters said and what's worth changing.Before: hours reading reviews and forums. Now: from your idea, fast, directed by you.
Create your free account and explore NEO. To put NEO to work, add credits.
Inside NEO · the Black Box
Your work, in an interactive app: clear, interactive, personalized, satisfying.
This is how NEO really works. Each project has its Black Box, with Work, Deliverables and Diagnoses. As NEO moves through the job, it opens an interactive app made for your project inside it, and NEO's robot presents each step. The process, the results and every diagnosis come to you there, in order, and it reads just as well on your phone.
- Clear: what is done, what is next, at a glance
- Interactive: open, compare, comment and approve
- Personalized: built for your project, not a template
- Satisfying: you see your work grow, step by step
Example walkthrough. Scroll: the Black Box follows the real workflow, step by step
Pick how to start
Everything above, one monthly payment.
Just one piece? Single pieces start at — USD, same price with or without a membership; members get discounted bundles. Everything, with its terms, on Pricing.
The rules
Clear from day one.
Before you decide
What people ask us most.
- Who owns the game?
- You do: your idea, your code and your assets.
- What engine do you use?
- Prototypes are built for the web; if your game runs on another engine, we deliver assets in its formats.
- Do you use AI?
- Yes, and we label it on every piece and wherever stores ask for it.
- Do you publish my game on Steam?
- No. We hand you the page and files ready for you to publish from your own account.
- Does what I don't use roll over?
- Your membership resets every 30 days and doesn't roll over. Anything you buy separately never expires.
- How many copies will I sell?
- We don't promise sales or downloads. We keep your game moving and make it look store-ready.
Your turn
Tell us about your game.
We'll get back to you with a proposal: what we'd build and whether the membership or single pieces fit you best.
- 1You tell us about your project.
- 2We send you a proposal.
- 3You approve and NEO gets to work.